https://docs.google.com/document/pub?id=1MWfUp4FN9veYFCU49eW4-dgckdOnay7O8iAe8fbyQxo
In my opinion this activity falls under NETS STANDARDS 1,Facilitate and Inspire Student Learning and Creativity Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
a. promote, support, and model creative and innovative thinking and inventiveness.
b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources.
c. promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.
d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual environments.
*The three types of disciplines, content knowledge, technology, and pedagogy are all different ways to inspire students and their learning. Through technology, learning and teaching can change in a million different types of ways. Everyone learns differently so each lesson plan and activity need to be collaborated to meet every child's needs for they can completely understand the meaning of the content.
Friday, July 23, 2010
Tuesday, July 20, 2010
Google Forms
http://spreadsheets.google.com/viewform?formkey=dG44RmJKZTg3ZDE1WmhTT3ZtcC0wenc6MQ
Survey about Football abilities.
Survey summary
http://spreadsheets.google.com/gform?key=tn8FbJe87d15ZhSOvmp-0zw&hl=en#chart
The survey is testing the abilities of upcoming football players that are interested in walking on to a team.
The activity would fall under the NETS STANDARD 2, Design and Develop Digital-Age Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:
a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
This activity allows students to be creative in what they what to promote. They can ask any questions they want, and make the answers anything they want. This activity allows you to personalize your activity and subjects.
Survey about Football abilities.
Survey summary
http://spreadsheets.google.com/gform?key=tn8FbJe87d15ZhSOvmp-0zw&hl=en#chart
The survey is testing the abilities of upcoming football players that are interested in walking on to a team.
The activity would fall under the NETS STANDARD 2, Design and Develop Digital-Age Learning Experiences and Assessments Teachers design, develop, and evaluate authentic learning experiences and assessment incorporating contemporary tools and resources to maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:
a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity.
b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become active participants in setting their own educational goals, managing their own learning, and assessing their own progress.
c. customize and personalize learning activities to address students' diverse learning styles, working strategies, and abilities using digital tools and resources.
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching.
This activity allows students to be creative in what they what to promote. They can ask any questions they want, and make the answers anything they want. This activity allows you to personalize your activity and subjects.
Jeopardy
My Jeopardy Template
To play go here: jeopardylabs.com/play/enter-title19819
The Jeopardy Labs allows you to create your won jeopardy game for any subject. You can enter your own categories, questions, and answers. You can use it for any age and any subject. It can be made as difficult or as easy as you want to.
This activity would fall under the NETS STANDARD 3, Model Digital-Age Work and Learning
Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:
a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.
This activity is allowing students to collaborate their learning to new technology.
To play go here: jeopardylabs.com/play/enter-title19819
The Jeopardy Labs allows you to create your won jeopardy game for any subject. You can enter your own categories, questions, and answers. You can use it for any age and any subject. It can be made as difficult or as easy as you want to.
This activity would fall under the NETS STANDARD 3, Model Digital-Age Work and Learning
Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:
a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations.
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success and innovation.
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats.
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information resources to support research and learning.
This activity is allowing students to collaborate their learning to new technology.
Wednesday, July 14, 2010
Photo Story
http://www.youtube.com/watch?v=i9XyCGeb7Y8
"Cyberbullying" is when a child, preteen or teen is tormented, threatened, harassed, humiliated, embarrassed or otherwise targeted by another child, preteen or teen using the Internet, interactive and digital technologies or mobile phones. It has to have a minor on both sides, or at least have been instigated by a minor against another minor. Once adults become involved, it is plain and simple cyber-harassment or cyberstalking.The methods used are limited only by the child's imagination and access to technology. And the cyberbully one moment may become the victim the next.Children have killed each other and committed suicide after having been involved in a cyberbullying incident.here are two kinds of cyberbullying, direct attacks, messages sent to your kids directly and cyberbullying by proxy, using others to help cyberbully the victim, either with or without the accomplice's knowledge.Educating the kids about the consequences helps. Teaching them to respect others and to take a stand against bullying of all kinds helps too. Education can help considerably in preventing and dealing with the consequences of cyberbullying. The first place to begin an education campaign is with the kids and teens themselves. We need to address ways they can become inadvertent cyberbullies, how to be accountable for their actions and not to stand by and allow bullying to be acceptable. We need to teach them not to ignore the pain of others. Cyberbullying is making teen turns to suicide and depression. This activity falls under NETS STANDARDS 5.5. Engage in Professional Growth and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. Teachers:
a.
participate in local and global learning communities to explore creative applications of technology to improve student learning.
b.
exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others.
c.
evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.
d.
contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.
Educating students about how to take responsibility for their own actions and their well-being can lead teens to be leaders.
"Cyberbullying" is when a child, preteen or teen is tormented, threatened, harassed, humiliated, embarrassed or otherwise targeted by another child, preteen or teen using the Internet, interactive and digital technologies or mobile phones. It has to have a minor on both sides, or at least have been instigated by a minor against another minor. Once adults become involved, it is plain and simple cyber-harassment or cyberstalking.The methods used are limited only by the child's imagination and access to technology. And the cyberbully one moment may become the victim the next.Children have killed each other and committed suicide after having been involved in a cyberbullying incident.here are two kinds of cyberbullying, direct attacks, messages sent to your kids directly and cyberbullying by proxy, using others to help cyberbully the victim, either with or without the accomplice's knowledge.Educating the kids about the consequences helps. Teaching them to respect others and to take a stand against bullying of all kinds helps too. Education can help considerably in preventing and dealing with the consequences of cyberbullying. The first place to begin an education campaign is with the kids and teens themselves. We need to address ways they can become inadvertent cyberbullies, how to be accountable for their actions and not to stand by and allow bullying to be acceptable. We need to teach them not to ignore the pain of others. Cyberbullying is making teen turns to suicide and depression. This activity falls under NETS STANDARDS 5.5. Engage in Professional Growth and Leadership
Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional community by promoting and demonstrating the effective use of digital tools and resources. Teachers:
a.
participate in local and global learning communities to explore creative applications of technology to improve student learning.
b.
exhibit leadership by demonstrating a vision of technology infusion, participating in shared decision making and community building, and developing the leadership and technology skills of others.
c.
evaluate and reflect on current research and professional practice on a regular basis to make effective use of existing and emerging digital tools and resources in support of student learning.
d.
contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community.
Educating students about how to take responsibility for their own actions and their well-being can lead teens to be leaders.
Tuesday, July 13, 2010
TPACK
The TPACK assignment is going good. It really makes you think how you looks at things and how you learn a subject. The paper is going really well!
Tuesday, July 6, 2010
Prezi
Prezi is different from powerpoint because it adds more visual effect than powerpoint. It allows your presentation to be more personalized and to flow together more smoothly. Powerpoint does allow you to have certain features that the prezi doesn't, such as font colors and sizes. Prezi is limited with it's features, yet still lets you personalize them with style.
In the INTASC Standards, I feel this would fall under Standard 1.
STANDARD 1: CONTENT PEDAGOGY
The teacher understands the central concepts, tools of inquiry, and structures of the discipline he or she teaches and can create learning experiences that make these aspects of subject matter meaningful for students.
The teacher know the subject she is teaching and along with the Powerpoint feature, Prezi allows you to personalize your lesson plan and reflect it to your students in a new and exciting way!
Tuesday, June 29, 2010
Motion Path
http://www2.fairmontstate.edu/users/aneuenschwander/MotionPath.ppt
http://www2.fairmontstate.edu/users/aneuenschwander/MotionPath.ppt
http://www2.fairmontstate.edu/users/aneuenschwander/MotionPath.ppt
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